//==============================================================================
// palaceguard_anim.txt
//==============================================================================

import Beta E Spearman_Spear_anim.txt

//==============================================================================
define EgyptianSpearmanShield
{
   SetSelector
   {
     TechLogic none/Copper Shields/Bronze Shields/Iron Shields
     set hotspot
     {
        version
        {
            Visual Attachments G Shield Iron
Replacetexture attachments a shields map/Attachments Beta G Hoplite Shield
        }
     }
     set hotspot
     {
        version
        {
            Visual Attachments G Shield Iron
Replacetexture attachments a shields map/Attachments Beta G Hoplite Shield
        }
     }
     set hotspot
     {
        version
        {
            Visual Attachments G Shield Iron
Replacetexture attachments a shields map/Attachments Beta G Hoplite Shield
        }
     }
     set hotspot
     {
        version
        {
            Visual Attachments G Shield Iron
Replacetexture attachments a shields map/Attachments Beta G Hoplite Shield
        }
     }    
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================

define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Hoplite Head Iron
	    ReplaceTexture Infantry G Hoplite Head Iron/Infantry G Hoplite Head Bronze
         }
      }
   }
}

//==============================================================================

define Spear
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Attachments A Spear Iron
         }
      }
   }
}


//==============================================================================

anim Bored
{
  SetSelector
  {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry Beta E Spearman_BoredA
				ReplaceTexture Infantry E Spearman Standard/Infantry G Hoplite Iron Beta

				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
         }
      }
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry Beta E Spearman_idlea
				ReplaceTexture Infantry E Spearman Standard/Infantry G Hoplite Iron Beta

				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
         }
      }
   }
}


//==============================================================================

anim run
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry Beta E Spearman_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.60 true   
                  tag FootstepRight 0.20 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				ReplaceTexture Infantry E Spearman Standard/Infantry G Hoplite Iron Beta

				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot		
         }
      }
   }
}

//==============================================================================

anim Walk
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
Visual Infantry Beta E Spearman_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.60 true   
                  tag FootstepRight 0.20 true   
//-- end auto generated section
				ReplaceTexture Infantry E Spearman Standard/Infantry G Hoplite Iron Beta

				connect RightHand Spear hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
         }
      }
   }
}

//==============================================================================

anim Attack
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry Beta E Spearman_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.45 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry E Spearman Standard/Infantry G Hoplite Iron Beta

				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
         }
      }
   }
}

//==============================================================================

anim Death
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry Beta E Spearman_DeathA
				ReplaceTexture Infantry E Spearman Standard/Infantry G Hoplite Iron Beta

				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
                                                        connect TopOfHead blood hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
         }
      }
   }
}


//==============================================================================

anim Flail
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Infantry Beta E Spearman_FlailA
				ReplaceTexture Infantry E Spearman Standard/Infantry G Hoplite Iron Beta

				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm EgyptianSpearmanShield hotspot
         }
      }
   }
}
